I also picked up the magazine, yesterday. Lucky enough, the mag actually had several articles I found interesting, so I ended up not spending $10 just for the
However, as I feared, there was no
content on the CD. I mean, what the hell? They have this big feature article on the game, and it's on the front cover . . . yet they put no screenshots or trailers on the CD? (Of course, in the PREVIOUS issue they put
stuff on the disc. Go figure.
I also noticed some problems with layouts, and numerous typos throughout the mag. Their writers (or editor) need some more sleep, or a raise, I think.
The author of the
article (Tom Chick) obviously is not as knowledgable about the subject as he likes to think, because he misspells Encom as Emcon constantly. He also forgets the 'e' in Thorne's name. (Okay, picky picky.
And if he's repsonsible for the sidebars in the article, he all but TRASHES the original
I mean, gimme a break! Maybe the movie was a flop from a financial standpoint, and not all that many moviegoers "got it". But he doesn't emphasize the other side of the story . . . the folks that loved the film. And he leads us to believe that , not geeks, but NERDS were the only ones who loved
Still, despite all that, I'm glad I picked this up. Though, I too, wish the article had been a bit longer. Nevertheless, it filled me in on a lot of what to expect, from the game. I was also hoping for more new or exclusive screenshots, because there were only a couple in the article that I haven't seen before.
The most interesting part, was about the road the
film script travelled, before it reached the final draft. I didn't know it was such a rocky one. The early drafts were supposed to be much more techincal and scientific, explaining what was going on in the electronic world, and how it worked. The characters also would have been deeper and more complex than they turned out. I guess everyone felt that such a heavy script, together with the visuals, would have been too much for audiences to handle. So the film ended up being much more light-hearted and whimsical, I dare say.
Well, it looks like they were right, because the audience couldn't even handle the look of the film. It just zoomed over the top of their heads. Now just imagine the script had been as technical as it was going to be. Then no one would have "gotten it".
Ah well, I can't wait for
to come out, dammit. It is seriously going to kick ass. But I guess the extra time is being taken to make the game even better. So I suppose the frustration of waiting another five months will be worth it.