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  Tron 2.0: Design Characters and Levels 
 So now it begins...


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Auric
Sector Creator

Posts: 352
So now it begins...

on Thursday, October, 09, 2003 9:39 PM
With the editor released, it should be cool to see what people can put together.

Anyone out there aleady getting started?


Dave "Auric" Hernly
Sector Administrator

 
Inode
User

Posts: 101
Re: So now it begins...

on Friday, October, 10, 2003 3:02 AM
Me.

I managed to complete, albeit very roughly, the first tutorial explaining how to build a room, texture its walls and add lighting. My character had no weapons and there was no sound except his feet clattering against the ground. It ended up being a simple black rectangular room with one glowing blue wall despite my adding a texture to them. That's where I ran into trouble. Still working on it.

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Inode 2.0
Future Control Industries
Toronto, Canada
 
errorspooler.com
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Posts: 0
Re: So now it begins...

on Wednesday, July, 14, 2004 9:08 PM
I'm having more luck, but the tutorial file sucks (to compliment it). I am trying to make a map for use as a "team Derez" except I'm making it like a "Capture The Flag". There will be a data port at each team spawn point, first team to put someone into the others port will win.


 
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