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Tron 2.0: Multiplayer
any one
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tron_man_63304
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Posts: 381
any one
on Wednesday, April, 22, 2009 12:20 AM
any one want to play now ?
LOADING...... PROCESSING....REBOOT REBOOT REBOOT!!!!
Cyberwolven
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Posts: 615
Re: any one
on Wednesday, April, 22, 2009 12:52 AM
tron_man_63304 Wrote:any one want to play now ?
I would love to, but I'm way to over booked.:[
I'm cold and calculating. Don't press my buttons.
tron_man_63304
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Posts: 381
Re: any one
on Wednesday, April, 22, 2009 12:53 AM
ok never any one on any more
LOADING...... PROCESSING....REBOOT REBOOT REBOOT!!!!
Compucore
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Posts: 4,418
Re: any one
on Wednesday, April, 22, 2009 10:45 AM
This should have been put in meet me on the grid posting and not a seperate posting altogether. I would have love to have played with you. But I am busy getting ready for a new job next week. and getting rid of some old mac here that my parents are not using at all over here.
2 Legit 2 quit
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Compucore
VROOOOOOOOOMMMM!!!
To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.
tron_man_63304
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Posts: 381
Re: any one
on Wednesday, April, 22, 2009 4:24 PM
sorry : |
LOADING...... PROCESSING....REBOOT REBOOT REBOOT!!!!
Compucore
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Posts: 4,418
Re: any one
on Wednesday, April, 22, 2009 8:07 PM
It is okay we all have to divide by zero at least once. A second time is another story. Thats is when we start to debug you afterwards.
Just kidding it is a natural mistake.
tron_man_63304 Wrote:sorry : |
2 Legit 2 quit
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Compucore
VROOOOOOOOOMMMM!!!
To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.
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