3d studio max question for lightcycles
on Tuesday, September, 01, 2009 6:17 PM
Im hoping that someone here might have an answer but im wondering if there is a procedural way in 3d studio max to animate a light cycle model and have it leave the jetwall behind it. Particle generation seems the wrong approach. I had a plug in called ghost trails but it had no option for persistent trails. I know a few people here have done this.
thankswhere to buy abortion pill http://blog.bitimpulse.com/template/default.aspx?abortion-types buy abortion pill onlineabortion pills online http://www.kvicksundscupen.se/template/default.aspx?abortion-questions cytotec abortion