Kat Wrote:Well, no, all isn't generally explained. The forum still assumes one has a basic idea of how RPIng itself works, and personally I think that's only something that's learned by doing (I even had to look up what the "maturity rating" thing meant). And this forum seems like one of those things that is more geared for someone who already knows what they're doing (it is described as being for the "intermediate/advanced" player), not someone who's there to learn the ropes. I don't want to be "that guy" who's always breaking the unspoken rules of RPing when the game's designed for people who don't have to stop to ask questions constantly or don't have to be corrected all the time as to what is permissible in the RP "culture" or not.
(I did a Harry Potter RP once back in college. It was a bit difficult to wrap my mind around; my guess is that it just wasn't a very-well-organized RP. It was largely aimless so it got pretty boring after a while with not much happening, and it seemed really fast-paced-- if I got on once or twice a day I still seemed to miss a lot of stuff that went on. And a lot of things didn't make sense, like other characters "introducing" themselves to my character, whereas I assumed it was implied they all already knew each other, since they'd gone to school together for years, etc. My other friends who were playing there lost interest around the same time I did.
Since then, I observed other RPs that have seemed to be a power struggle between players all trying to force the plot to go they way they want, etc. After all of that, I was pretty much turned off to RPing. It seems like a difficult thing to do correctly, when you get that many people going on a single story. This one looks like it might actually have a plot and rules that might keep it from going stagnant or devolving into ridiculous argumentative plot points, and if they have a once-a-month posting rule, then I assume they don't anticipate it will move so fast that it'll be easy to get behind if you don't come by several times a day.) |
I used to DM years ago on AD&D 2nd Ed and it was challenging, but the magic number is about 5 players but any more than that, it becomes chaotic. We stopped playing a few years later as I got into art school. I did'nt RP until later on when I moved up to Vermont and did a little 3rd edition D&D. It was okay, but then Pathfinder came along which became a better alternative.
So in essence, I think beginner kits are a useful tool to bring people onboard without overloading them with too much information. I'm still trying to get my hands on the Pathfinder Beginners Box, in case my friends want to get into it. Or anyone, for that matter.
And with that in mind, the TRON RP should have some kind of beginner level or introductory format to allow them to seque into the advanced parts of the game. I still would prefer a 3-D modelled world, similar to Guild Wars 2, as a full-fledged MMO. A shame Disney does'nt have the foresight or the balls to do it. Doing a TRON MMORG would be like Art imitating Life, or Art imitating Art in that sense of having digital avatars represent you.
A perfect parallel to the franchise, yes?