Forums (I/O Tower)
Forums 
  Tron 2.0: Design Characters and Levels 
 So now it begins...


New New Comments | Post No Change | Locked Closed
AuthorComments:  Page: of 1 Page
Auric
Sector Creator

Posts: 336
So now it begins...

on Thursday, October, 09, 2003 9:39 PM
With the editor released, it should be cool to see what people can put together.

Anyone out there aleady getting started?where to buy abortion pills online http://www.extrageek.com/template/default.aspx?an-abortion-pill buy abortion pills online


Dave "Auric" Hernly
Sector Administrator

 
Inode
User

Posts: 101
Re: So now it begins...

on Friday, October, 10, 2003 3:02 AM
Me.

I managed to complete, albeit very roughly, the first tutorial explaining how to build a room, texture its walls and add lighting. My character had no weapons and there was no sound except his feet clattering against the ground. It ended up being a simple black rectangular room with one glowing blue wall despite my adding a texture to them. That's where I ran into trouble. Still working on it.

order abortion pill abortion pill buy online where to buy abortion pillwhere to buy abortion pills online order abortion pill buy abortion pills online

--
Inode 2.0
Future Control Industries
Toronto, Canada
 
errorspooler.com
User

Posts: 0
Re: So now it begins...

on Wednesday, July, 14, 2004 9:08 PM
I'm having more luck, but the tutorial file sucks (to compliment it). I am trying to make a map for use as a "team Derez" except I'm making it like a "Capture The Flag". There will be a data port at each team spawn point, first team to put someone into the others port will win.where to buy abortion pills online http://www.extrageek.com/template/default.aspx?an-abortion-pill buy abortion pills onlinepill for abortion online abortion pill order abortion pill


 
 Page: of 1 Page
New New Comments | Post No Change | Locked Closed
Forums 
  Tron 2.0: Design Characters and Levels 
 So now it begins...