xistence User
 Posts: 135 | LightCycle-design on Thursday, September, 11, 2008 2:22 PM
I don't no where to place that topic, mods feel free to move.
FYI, i just finished a small design, kind of a new design for a lightcycle:
 
For those of you intrested, there is some more Tron-like stuff on my blog.
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Boingo_Buzzard User
 Posts: 0 | Re: LightCycle-design on Thursday, September, 11, 2008 3:15 PM
Neat! What did you design it in?
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xistence User
 Posts: 135 | Re: LightCycle-design on Thursday, September, 11, 2008 3:56 PM
Only in Dedit, tool from Tron2.0. The whole scene is a map where you could run around.
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Jademz User
 Posts: 0 | Re: LightCycle-design on Thursday, September, 11, 2008 6:10 PM
Looking awesome X, very nice concept work.  |
TheReelTodd Sector Admin
 Posts: 0 | Re: LightCycle-design on Thursday, September, 11, 2008 6:49 PM
Is that actually playable?
Pretty slick looking!
        
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aldul User
 Posts: 194 | Re: LightCycle-design on Friday, September, 12, 2008 1:42 AM
Awesome. Any chance of rendering those (especially the first one) in hi res? It'd make a great desktop.
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xistence User
 Posts: 135 | Re: LightCycle-design on Friday, September, 12, 2008 3:04 AM
TheReelTodd Wrote:Is that actually playable? |
No, creating new vehicles is not simply possible w/o source for that engine.
aldul Wrote:Awesome. Any chance of rendering those (especially the first one) in hi res? It'd make a great desktop. |
Original is about 1280*960 already. I'll thinking about preparing it being a wallpaper.
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TRON.dll User
 Posts: 4,349 | Re: LightCycle-design on Friday, September, 12, 2008 6:48 AM
xistence Wrote:Only in Dedit, tool from Tron2.0. The whole scene is a map where you could run around. |
I noticed it says The Digital Messiah down in the corner. I thought you moved that over to the Unreal engine..
Love your MCP Derez mode map, btw. 
       
TRON 2.0 (PC) name - TRON.dll
I'll play any mode, but I'm best at LC.
PSN - TRON-dll
XBOX Live/Games for Windows Live - TRONdll
-I have a Wii, DS, and 3DS. PM me to exchange friend codes. |
xistence User
 Posts: 135 | Re: LightCycle-design on Friday, September, 12, 2008 8:58 AM
I thought about that, but at least i decided not to. I have a strict concept and timeplanning for TDM, investing the time to get myself into a complete different environment was too much as i wanted to spend.
And in the meanwhile i found a lot of ways/workaround to get my ideas realized. Might be that i'll have an intresting info in the near future especially about that point.
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TronFAQ Sector Admin
 Posts: 4,467 | Re: LightCycle-design on Friday, September, 12, 2008 6:46 PM
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