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 Replace the first RetailSinglePlayer Map?


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Kernel.exe
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Posts: 17
Replace the first RetailSinglePlayer Map?

on Monday, October, 06, 2008 12:17 PM
Hello there,

Im searching someone who can build a mini-level with an archiv_bin including all gold subroutines. I want to replace the first RetailSinglePlayer Map with it.

Who can do that for me / for all?

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TronFAQ
Sector Admin

Posts: 4,467
Re: Replace the first RetailSinglePlayer Map?

on Monday, October, 06, 2008 4:33 PM


I guess I'll respond here, instead of to the e-mail you sent me.

I'd already thought of making a new level to get all Gold subroutines, etc. before, a long time ago. But I never followed through. I wanted to see if I could find a better way, and if I did I was going to incorporate it into the Killer App mod.

I did come up with something for the mod, but it wasn't really what I wanted. But your e-mail got me thinking about it again: and I've had a moment of inspiration.

Give me a day or two, and I'll see if my idea works. If it does, it will be better than what I came up with before for the mod, and better than creating a new level.



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TheReelTodd
Sector Admin

Posts: 0
Re: Replace the first RetailSinglePlayer Map?

on Monday, October, 06, 2008 5:36 PM
Kernel.exe Wrote:Hello there,

Im searching someone who can build a mini-level with an archiv_bin including all gold subroutines. I want to replace the first RetailSinglePlayer Map with it.

Who can do that for me / for all?

END OF LINE

Greetings, Kernel.exe and welcome to TRON-Sector!

Another gold (subroutine) digger. he he Looks like we'll have a new mini-mod from TronFAQ thanks to your question.

Just so you know - I removed the thread you started because it didn't have a thread title, thus making it impossible for people to read/respond to (unless they choose to dig through the HTML code and do some URL stitching to see it). I PM'd you the text from that thread if you'd like to start a new thread with a title.

A couple of threads you may want to hit are:

What's with your name?

And...

Don't forget to PING in every time you have yourself Another dose of TRON

I think you'll enjoy your time here at The Sector






 
Kernel.exe
User

Posts: 17
Re: Replace the first RetailSinglePlayer Map?

on Tuesday, October, 07, 2008 2:24 AM
Thank you :-)

I made a mini-mini-mod for Tron 2.0 hehe

1. You will get hardcore weapons with mega damage! (Enemies, too! So use god-mode!) - I edited the damagemultiplier from many subroutines; not only weapons! Example: I killed the Kernel with only one disc shoot!

2. You can set maximum stats at beginn (life, energy)!

3. You can use max. space for using subroutines on your disc in every level!

4. You can become Jet V 60.0 and higher! (Only a fun feature) The build notes give you many more points!

How to get that?

a) Download this file:
http://www.unlimitedstar23.de/site/downloads/ATTRIBUTES.rar

b) Make a backup of your Game.rez!

c) Use Lithrez and extract Game.rez

d) Replace the ATTRIBUTES directory with mine

e) Use Lithrez and create a new Game.rez

f) Start a new game and have fun! :-D

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Kernel.exe
User

Posts: 17
Re: Replace the first RetailSinglePlayer Map?

on Thursday, October, 09, 2008 2:25 AM
TronFAQ Wrote:

Give me a day or two, and I'll see if my idea works. If it does, it will be better than what I came up with before for the mod, and better than creating a new level.


Hey :-)

Did you make proceedings with your idea? I am curiously.

You can contact me via ICQ 192083009, too.

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TronFAQ
Sector Admin

Posts: 4,467
Re: Replace the first RetailSinglePlayer Map?

on Saturday, October, 11, 2008 11:29 AM


Hey, Kernel . . . yes I did do some work on it a few days ago. I haven't had time recently, but I will get back to it shortly.

So far, I haven't been able to get it to work the way I want it to. I haven't given up yet, though. I know I could just do something like make a map with Archive Bins in it, which would be no sweat. But what I'm trying to do will be way cooler, if it works out.

I don't have ICQ installed at the moment, and the backup with my contact list isn't with me right now. I had to re-install Vista a while back, and since then I haven't gotten a chance to reinstall it.

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Kernel.exe
User

Posts: 17
Re: Replace the first RetailSinglePlayer Map?

on Sunday, October, 12, 2008 7:06 AM


That sounds good. Do you talking about modified savegame?




 
TronFAQ
Sector Admin

Posts: 4,467
Re: Replace the first RetailSinglePlayer Map?

on Sunday, October, 12, 2008 11:59 AM


Nope. Something better. I'll keep working on it, but it's not going as smoothly as I'd hoped.



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Kernel.exe
User

Posts: 17
Re: Replace the first RetailSinglePlayer Map?

on Thursday, October, 16, 2008 6:39 AM


Is there a good tutorial about building a singleplayer map?




 
Kernel.exe
User

Posts: 17
Re: Replace the first RetailSinglePlayer Map?

on Saturday, October, 25, 2008 8:01 AM
TronFAQ Wrote:

Nope. Something better. I'll keep working on it, but it's not going as smoothly as I'd hoped.




Whats about your solution? Is it ready / complete?




 
TronFAQ
Sector Admin

Posts: 4,467
Re: Replace the first RetailSinglePlayer Map?

on Wednesday, October, 29, 2008 7:16 PM


Yeah, sorry . . . I did spend some time last week trying to get my idea to work, but I just haven't had much time lately. I'll get back to it shortly.

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