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 User error Rez file.


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Compucore
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User error Rez file.

on Monday, January, 05, 2009 4:36 PM
I had just recently downloaded the user error mod from tronfaq linked website and installed it with the rez handler without a problem. I was wondering if it is a single game play where I just go in as a new game play or is there something that I am completely missing here.




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Compucore

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TronFAQ
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Re: User error Rez file.

on Monday, January, 05, 2009 4:59 PM


Compucore Wrote:I was wondering if it is a single game play where I just go in as a new game play or is there something that I am completely missing here.
Yes, you're completely correct there. After User Error is installed, you start a new Single Player game to play the new missions.

But, when you click the Tron 2.0 icon and the game launcher appears, you should notice that a new Custom button shows up that wasn't there before. If you click on that button and put an X in the box beside User Error, it will activate the mod.

When a mod gets installed: it's there but it needs to be activated. If you don't activate the mod, you won't notice any difference when you launch and play the game.



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Compucore
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Re: User error Rez file.

on Monday, January, 05, 2009 8:28 PM
Tronfaq I was taking a look directly at the menuing system itself from tron when just before loading the game itself to either play a single or going online to mlay on one of the servers. I don't see it there to what you had mentioned. I am running the latest patch of 1.42 which is the last one which I got from your website.





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Compucore

VROOOOOOOOOMMMM!!!

To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
TronFAQ
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Re: User error Rez file.

on Tuesday, January, 06, 2009 9:11 AM


Did you use the "Install Mod .REZ file(s) from Archive" feature from the REZ Handler Main menu, when you installed User Error?

User Error is a mod, and mods are treated differently than maps. If you installed it as a map, that would be the reason why it's not working for you.

If it's installed as a map, use the delete feature and then re-install User Error as a mod.



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Compucore
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Re: User error Rez file.

on Tuesday, January, 06, 2009 3:10 PM
OKay I got it to work now. It was just the way how I imported into the game. I thought it was a map like the others instead of a mod like you had mentioned. It is working fine with the others in the same directly imported for playing.




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Compucore

VROOOOOOOOOMMMM!!!

To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
TronFAQ
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Re: User error Rez file.

on Tuesday, January, 06, 2009 3:22 PM


Great. Glad to hear you got it working. Hope you enjoy the missions.



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Compucore
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Re: User error Rez file.

on Friday, January, 30, 2009 10:48 PM
Hey TronFAQ What ever happened to tron 2.0 Killer app that was listed from your website. IS it still being worked on still? I went to their website to see if there is aby new updates or new revision. I knew they had to take it offline due to a bug of some sort. Any word of when they will release a newer version?



TronFAQ Wrote:

Great. Glad to hear you got it working. Hope you enjoy the missions.



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Compucore

VROOOOOOOOOMMMM!!!

To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
TronFAQ
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Posts: 4,405
Re: User error Rez file.

on Saturday, January, 31, 2009 9:05 PM


It's still being worked on by myself and some other members of the team. I don't want to give out a release date, because we could easily miss it and then have to guess as to another date. This is what happened before, and we missed several dates.

All I can say is that it will be out this year, and probably sooner rather than later.



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Compucore
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Re: User error Rez file.

on Saturday, January, 31, 2009 10:09 PM
That's coll and I truely respect that. i was just wondering and thought to inquire about it since there were no really major updates on the site. Instead that it was still being worked on. As for the release date it is cool just work on it and make sure that you get it done right. Tighten that code until it sqweaks. ;D




TronFAQ Wrote:

It's still being worked on by myself and some other members of the team. I don't want to give out a release date, because we could easily miss it and then have to guess as to another date. This is what happened before, and we missed several dates.

All I can say is that it will be out this year, and probably sooner rather than later.



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Compucore

VROOOOOOOOOMMMM!!!

To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
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