TRON.dll Wrote:Sounds like an interesting idea, but I dislike the idea of the size of the in-game world being dictated by the total amount of space on your hard drive. The game could become claustrophobic for people with smaller hard drives and only people with large hard drives in the Terrabytes could really have fun with a large and expansive open world. This sounds moderately similar to some of the Tron MMO ideas that were being thrown around by some people here a while ago (nothing official).
The biggest issue, though, is parts of the game being affected by your system specs. The game may, as a result, end up not being as fun for one person with a low-spec PC, while it may end up being a totally different and much more enjoyable experience for someone with a high-end PC. I used to have a lower-than-low-end PC and I know what it's like to be singled out when it comes to PC gaming. The idea of the game being different based on system specs means that nobody can experience everything in the game on one computer. |
I did realize this issue, though when you look at it right, it would very likely affect it less than people realize. Granted, the bigger the system the better the play, but when it's one square mile per GB, that's a rather noticeable amount of space.
In addition, the gameplay itself isn't affected by the specs of the system they're playing on. It simply affects how expansive the system is. The spec analysis is simply an optimization of the general basis of the system. The "addons" or "mods", I'd suppose, would be able to be run by block size, not by the specs the computer runs on (the obvious aside). So you could still do RPs, FPS, RPGs, and such, without unnecessary hindrance.