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flynn1978
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Posts: 1,017
ATARI TRON remix

on Saturday, January, 01, 2011 10:33 PM
I found a website (virtual Atari) where you can play a large number of Atari games for free, and I took a snapshot of Adventures of Tron!

I know someone who wants to remake that game, and I'm gonna do the same using some of TRON-Sector's Digicons!! (hope that's cool...)

InkyBlinkySue

http://www.virtualatari.org/

http://www.virtualatari.org/soft.php?soft=Adventures_of_Tron

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"Happy is the man of reason who can face the world in season."


 
IsoLine
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Posts: 1,025
RE: ATARI TRON remix

on Saturday, January, 01, 2011 11:36 PM
flynn1978 Wrote: I found a website (virtual Atari) where you can play a large number of Atari games for free, and I took a snapshot of Adventures of Tron!

I know someone who wants to remake that game, and I'm gonna do the same using some of TRON-Sector's Digicons!! (hope that's cool...)

InkyBlinkySue

http://www.virtualatari.org/

http://www.virtualatari.org/soft.php?soft=Adventures_of_Tron


Tron Deadly Discs is also there....They have the Telegames cart version that is only titled "Deadly Discs".buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

"Word to the Motherboard!" - IsoLine
 
Tron Fanatic
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Posts: 1,461
RE: ATARI TRON remix

on Saturday, February, 26, 2011 7:23 AM
It's not actually TRON, but you'll also want to check out "Warring Worms."

It's 2-player only. Cursors control one and wasd controls the other. You'll catch onto what it's about really quick.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

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c1
User

Posts: 324
RE: ATARI TRON remix

on Saturday, February, 26, 2011 10:28 AM
I'm sure this has been posted here before, but for those who have not seen the greatest Tron modification before, here it is:


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Tron Fanatic
User

Posts: 1,461
RE: ATARI TRON remix

on Saturday, February, 26, 2011 10:38 AM
That rocks!!!

It really needs to be made UVreactive though and a couple of cold cathodes put in. That'd give it a real arcade cab feel.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

'>
 
Tron Fanatic
User

Posts: 1,461
RE: ATARI TRON remix

on Sunday, March, 06, 2011 1:47 AM
I'm going to take a guess that AoT was originally a standalone game that then just got updated as a TRON game.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

'>
 
Tron Fanatic
User

Posts: 1,461
RE: ATARI TRON remix

on Monday, March, 07, 2011 1:41 PM
Limited color palette? I can't rightly remember how many colors ATARI could display at once, and what those colors were, but it was pretty limited.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

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jediknight0
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Posts: 198
RE: ATARI TRON remix

on Wednesday, March, 16, 2011 5:31 AM


 
7R0N
User

Posts: 26
RE: ATARI TRON remix

on Monday, April, 04, 2011 9:53 AM
@Everyone

What my twin Flynn1978 was referring to, earlier, was me.
I'm a game programmer, CEO & owner of ABOG Games, which has been flying under the radar.

I can include the TRON gamesprites from this board if people WANT them in my remake of Adventures of TRON. I won't included them unless given specific permission.

~~~

Right now I've got 10 freebie mini games & mouse toys I'm actively developing for ppls on another forum entirely.
In between that, my image editor which is at critical mass now, a 2 hour job now takes 5 minutes. I'm developing my own original sprites, using both the arcade sprites as bases.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Think of the size of Flynn, from Discs Of Tron, running around on a remade 2600 Adventures of TRON playfield and levels.
My stuff is Windows EXE files, all the support files such as graphics and sound effects are contained internally, so each mini game or mouse toy I create is very portable.

~~~

Between the 10 mini games I have in production right now, I'm working on the Atari 2600 Adventures of Tron remake in Arcade quality graphics from Discs of TRON.
Also, I'm adding a feature to my custom personal paint program to recreate perfect stand-ins for Atari 2600 game sprites.


@Tron Fanatic
The technical description of a Atari 2600 player missile or ball sprite can be shortened down to this.

4X wide by 1X high pixel
Horizontal resolution : 8 pixels
Vertical resolution : 22 pixels buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

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