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Tronzilla
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Posts: 156
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Tuesday, August, 09, 2011 3:24 PM
Honestly, I didn't think that people would still be interested in this idea at this point in time, So I never thought through the details that much.
Well, anyway, I always pictured the protagonist as a guy. If it's not possible to code in a male character, though, we can certainly go with a female. Either way, let's call him 'Zeta'.
The villian should be a User, I think, just because an instant routing engine is something only a user can make. Let's say that his name is Freddrick.
Hmmm... Boss battle. I'm kinda stumped on that one. Maybe something to do with breaking the Users connection and contacting the authorities.
I've just had a thought. Programs aren't really known for taking the initiative on things, so maybe another program can come in at some point and get the 'attempt escape' ball rolling. Kinda' like Wheatly, only more competant.
As for portal walls, I'm thinking either something to do with red and blue circuits lines, or just straight black walls for non-portal and grey for portalable.

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| IM'MA FIRIN' MY PRANKSTAR!!!!!!!!
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Ram64
User

Posts: 182
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Tuesday, August, 09, 2011 6:34 PM
Tronzilla Wrote:Honestly, I didn't think that people would still be interested in this idea at this point in time, So I never thought through the details that much.
Well, anyway, I always pictured the protagonist as a guy. If it's not possible to code in a male character, though, we can certainly go with a female. Either way, let's call him 'Zeta'.
The villian should be a User, I think, just because an instant routing engine is something only a user can make. Let's say that his name is Freddrick.
Hmmm... Boss battle. I'm kinda stumped on that one. Maybe something to do with breaking the Users connection and contacting the authorities.
I've just had a thought. Programs aren't really known for taking the initiative on things, so maybe another program can come in at some point and get the 'attempt escape' ball rolling. Kinda' like Wheatly, only more competant.
As for portal walls, I'm thinking either something to do with red and blue circuits lines, or just straight black walls for non-portal and grey for portalable.

I better start working on puzzle ideas if we're actually going to try this.

All good, but we need to think about this boss.... how about Killing the main security program, leading viruses to his system, or just a big, evil program that he made to try and stop you from escaping to another system. or something like that.
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Ram64
User

Posts: 182
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Wednesday, August, 10, 2011 12:51 AM
BTW: http://farm6.static.flickr.com/5149/5862138544_919299db96_b.jpg

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Tronzilla
User

Posts: 156
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Wednesday, August, 10, 2011 1:51 AM
Ram64 Wrote:BTW: http://farm6.static.flickr.com/5149/5862138544_919299db96_b.jpg

enjoy. Just add subtitle!
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Tron, Back to the Future, Clockstoppers, Bionicle, Wallace and Gromit,
It's All Good
O o
/¯/___________________________
| IM'MA FIRIN' MY PRANKSTAR!!!!!!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 
Ram64
User

Posts: 182
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Friday, August, 12, 2011 12:01 PM
Also, I think that this should be a mod for portal 1...

it's just that according to some people, Portal 2 isn't very mod-able.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online


 
Tronzilla
User

Posts: 156
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Friday, August, 12, 2011 6:10 PM
Ram64 Wrote:Also, I think that this should be a mod for portal 1...

it's just that according to some people, Portal 2 isn't very mod-able.

Fair enough. I kinda expected that, anyway.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

Tron, Back to the Future, Clockstoppers, Bionicle, Wallace and Gromit,
It's All Good
O o
/¯/___________________________
| IM'MA FIRIN' MY PRANKSTAR!!!!!!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 
Ram64
User

Posts: 182
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Saturday, August, 13, 2011 2:40 PM
OOH OOH OOH! I JUST HAD ME AN IDEA!

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Ram64
User

Posts: 182
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Saturday, August, 13, 2011 2:57 PM
BTW, I ain't no modder. I can only really provide ideas and concept art, but I draw in a VERY cartoony way. (I often like to draw weird poses) So this drawing might not help MUCH, but I really only wanted to help. http://felineland3.deviantart.com/art/Some-Tron-Dude-252651302
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Tronzilla
User

Posts: 156
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Monday, August, 15, 2011 11:31 AM
Ram64 Wrote:BTW, I ain't no modder. I can only really provide ideas and concept art, but I draw in a VERY cartoony way. (I often like to draw weird poses) So this drawing might not help MUCH, but I really only wanted to help. http://felineland3.deviantart.com/art/Some-Tron-Dude-252651302
Nice! I like it. The whole Rinzler look might actually simplify things. I llike the grid bug idea, too. Who was it who said that they could mod Portal? They were one of the first to comment, I remember.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

Tron, Back to the Future, Clockstoppers, Bionicle, Wallace and Gromit,
It's All Good
O o
/¯/___________________________
| IM'MA FIRIN' MY PRANKSTAR!!!!!!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 
Ram64
User

Posts: 182
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Monday, August, 15, 2011 1:35 PM
Tronzilla Wrote:
Ram64 Wrote:BTW, I ain't no modder. I can only really provide ideas and concept art, but I draw in a VERY cartoony way. (I often like to draw weird poses) So this drawing might not help MUCH, but I really only wanted to help. http://felineland3.deviantart.com/art/Some-Tron-Dude-252651302
Nice! I like it. The whole Rinzler look might actually simplify things. I llike the grid bug idea, too. Who was it who said that they could mod Portal? They were one of the first to comment, I remember.
it was Tron.dll.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online


 
Tronzilla
User

Posts: 156
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Tuesday, August, 23, 2011 8:16 PM
I just got TRON.dll to help with map and puzzle design. We're on a roll now!buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

Tron, Back to the Future, Clockstoppers, Bionicle, Wallace and Gromit,
It's All Good
O o
/¯/___________________________
| IM'MA FIRIN' MY PRANKSTAR!!!!!!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 
Ram64
User

Posts: 182
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Tuesday, August, 23, 2011 9:49 PM
AWESOME!
we are rollin'!
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Ram64
User

Posts: 182
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Wednesday, August, 24, 2011 6:43 PM
now of course a lot has to be done before we begin designing the actual game. One problem has risen for me and my gird bug idea: The damn things are too big!

http://www.youtube.com/watch?v=U5fjiK8CQ7w

put a portal under one of these, it won't fall.

I believe a re-design is in order.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online


 
TRON.dll
User

Posts: 4,312
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Wednesday, August, 24, 2011 7:45 PM
Ram64 Wrote:now of course a lot has to be done before we begin designing the actual game. One problem has risen for me and my gird bug idea: The damn things are too big!

http://www.youtube.com/watch?v=U5fjiK8CQ7w

put a portal under one of these, it won't fall.

I believe a re-design is in order.

What we really need to do first is plan out what the level is actually going to be and how the player is going to progress through it. I think we should all add each other on Steam and do multi-user chats to discuss ideas and plans.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online


TRON 2.0 (PC) name - TRON.dll
I'll play any mode, but I'm best at LC.



PSN - TRON-dll
XBOX Live/Games for Windows Live - TRONdll
-I have a Wii, DS, and 3DS. PM me to exchange friend codes.
 
Ram64
User

Posts: 182
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Wednesday, August, 24, 2011 9:10 PM
TRON.dll Wrote:
Ram64 Wrote:now of course a lot has to be done before we begin designing the actual game. One problem has risen for me and my gird bug idea: The damn things are too big!

http://www.youtube.com/watch?v=U5fjiK8CQ7w

put a portal under one of these, it won't fall.

I believe a re-design is in order.

What we really need to do first is plan out what the level is actually going to be and how the player is going to progress through it. I think we should all add each other on Steam and do multi-user chats to discuss ideas and plans.

Brilliant idea.
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Tronzilla
User

Posts: 156
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Thursday, August, 25, 2011 1:16 AM
Um, maybe AOL instant messager instead. I can't sign on to steam just yet *coughoutdated mac cough*
Unless you guys have Portal 2, cause I can connect to steam through my Portal 2 game on my PS3.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

Tron, Back to the Future, Clockstoppers, Bionicle, Wallace and Gromit,
It's All Good
O o
/¯/___________________________
| IM'MA FIRIN' MY PRANKSTAR!!!!!!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 
Ram64
User

Posts: 182
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Thursday, August, 25, 2011 6:46 PM
Tronzilla Wrote:Um, maybe AOL instant messager instead. I can't sign on to steam just yet *coughoutdated mac cough*
Unless you guys have Portal 2, cause I can connect to steam through my Portal 2 game on my PS3.

>:l

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Tronzilla
User

Posts: 156
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Thursday, August, 25, 2011 7:27 PM
I'm totally up for just getting on Tron 2.0 and chatting there.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

Tron, Back to the Future, Clockstoppers, Bionicle, Wallace and Gromit,
It's All Good
O o
/¯/___________________________
| IM'MA FIRIN' MY PRANKSTAR!!!!!!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 
TRON.dll
User

Posts: 4,312
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Thursday, August, 25, 2011 9:05 PM
Anyone with Portal 2 (who would be able to play this map, at least) has Steam, which is why I think we should meet on there. To the best of my knowledge, the PS3 version does not support custom maps. If it does, please correct me.

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TRON 2.0 (PC) name - TRON.dll
I'll play any mode, but I'm best at LC.



PSN - TRON-dll
XBOX Live/Games for Windows Live - TRONdll
-I have a Wii, DS, and 3DS. PM me to exchange friend codes.
 
Tronzilla
User

Posts: 156
RE: Idea: "Welcome to 'Aperture Laboratories' program enrichment system"

on Friday, August, 26, 2011 1:09 AM
I'm not worried about custom maps for Portal 2. I'm just worried about finding a way to talk to you guys. My family and I don't have one computer that can run the steam software, and we don't have the money to buy a new one. (old G4 mac) I'll try some more stuff with my PS3, but I can't promise anything. I'm really sorry guys I'm holding this whole thing up.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

Tron, Back to the Future, Clockstoppers, Bionicle, Wallace and Gromit,
It's All Good
O o
/¯/___________________________
| IM'MA FIRIN' MY PRANKSTAR!!!!!!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 
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