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  Tron 2.0: Design Characters and Levels 
 Some artworks / designs


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xistence
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Some artworks / designs

on Sunday, August, 05, 2012 11:07 AM


 
TRON.dll
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RE: Some artworks / designs

on Sunday, August, 05, 2012 1:42 PM
Looks pretty great. I've always loved Tron 2.0's glow effect.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online


TRON 2.0 (PC) name - TRON.dll
I'll play any mode, but I'm best at LC.



PSN - TRON-dll
XBOX Live/Games for Windows Live - TRONdll
-I have a Wii, DS, and 3DS. PM me to exchange friend codes.
 
xistence
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RE: Some artworks / designs

on Saturday, August, 11, 2012 9:13 PM


 
TRON.dll
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RE: Some artworks / designs

on Sunday, August, 12, 2012 1:18 AM
I like the curved surfaces. It's interesting to see geometry like that in the Tron 2.0 engine since Tron 2.0 itself had very little curved geometry. Keep up the good work!

EDIT: I also really like vehicles like this in general since they tend to remind me of the wacky "guy being held between two wheels" character from the old Twisted Metal games.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online


TRON 2.0 (PC) name - TRON.dll
I'll play any mode, but I'm best at LC.



PSN - TRON-dll
XBOX Live/Games for Windows Live - TRONdll
-I have a Wii, DS, and 3DS. PM me to exchange friend codes.
 
xistence
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Posts: 118
RE: Some artworks / designs

on Sunday, August, 12, 2012 2:31 AM
TRON.dll Wrote:I like the curved surfaces. It's interesting to see geometry like that in the Tron 2.0 engine since Tron 2.0 itself had very little curved geometry.

Same goes with the fact that you can even do some bump mapping stuff, which was also not used in Tron2.0 afaik. It is an excellent option to do some details, what i currently used much.


 
xistence
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RE: Some artworks / designs

on Sunday, August, 12, 2012 5:39 PM


 
xistence
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RE: Some artworks / designs

on Tuesday, August, 14, 2012 8:06 AM


 
xistence
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RE: Some artworks / designs

on Wednesday, August, 15, 2012 6:24 PM


 
deeahchur
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Posts: 56
RE: Some artworks / designs

on Saturday, January, 19, 2013 11:05 AM
Superb designs, X! They definitely have the Legacy feel but evolve it further!buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

/ / S C A N N I N G
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"Appropriation is the highest form of appreciation."

 
derezzedme
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RE: Some artworks / designs

on Sunday, April, 14, 2013 12:13 PM
agreedbuy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online


 
xistence
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RE: Some artworks / designs

on Wednesday, May, 08, 2013 3:20 PM


 
deeahchur
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RE: Some artworks / designs

on Thursday, May, 09, 2013 12:01 AM
Very cool, X! Glad to see you haven't totally left the Grid!buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

/ / S C A N N I N G
/ / Incompatable Program detected
/ / Initiate Yggdrassil Conscription Potocol
"Appropriation is the highest form of appreciation."

 
xistence
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RE: Some artworks / designs

on Tuesday, May, 14, 2013 8:16 AM


 
deeahchur
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RE: Some artworks / designs

on Tuesday, May, 14, 2013 8:53 AM
Very nice. I also like the new skins for the ICP Regulars.buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

/ / S C A N N I N G
/ / Incompatable Program detected
/ / Initiate Yggdrassil Conscription Potocol
"Appropriation is the highest form of appreciation."

 
xistence
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RE: Some artworks / designs

on Sunday, May, 26, 2013 11:09 AM


 
deeahchur
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RE: Some artworks / designs

on Sunday, May, 26, 2013 12:21 PM
Your Tron: Evolution/Legacy style is really great! Keep up the awesome work!

On the fourth image down, is that fog you have set at the bottom of the drop? How do you create fog in only specific areas of a map? That's a really cool effect!buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online

/ / S C A N N I N G
/ / Incompatable Program detected
/ / Initiate Yggdrassil Conscription Potocol
"Appropriation is the highest form of appreciation."

 
xistence
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RE: Some artworks / designs

on Sunday, May, 26, 2013 1:07 PM
No, that's just a reflection. But anyway it is possible to 'fake' some kind of 'volumetric' fog in a specific area, as you use a brush that describe the same shape as the area where you like to have such fog, but the bursh will contain a gap between the original area and itself.
Then use a gradient texture, bind that brush to a worldwodel and then it can fake a glowing fog (worldmodel-additive) or normal fog (worldmodel-transparent). Dunno if i was able to describe it already in a good way. Otherwise it might be a good theme for a tutorial.


 
xistence
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RE: Some artworks / designs

on Wednesday, May, 29, 2013 12:13 PM
Made a video, enjoy.




 
PixelatedProgram
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RE: Some artworks / designs

on Wednesday, May, 29, 2013 2:21 PM
Woah, holy crap! Those designs are wicked! If you don't mind me asking, what program did you use for these? (If you've stated it above, I'm sorry for not seeing it >buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online


 
PixelatedProgram
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RE: Some artworks / designs

on Wednesday, May, 29, 2013 2:30 PM
PixelatedProgram Wrote:Woah, holy crap! Those designs are wicked! If you don't mind me asking, what program did you use for these? (If you've stated it above, I'm sorry for not seeing it >buy viagra onlinehttp://www.bilimselbilisim.com/haberler_detay.aspx?id=42 viagra online



 
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