Finished watching part 2. Excellent job!
Love to hear the back stories about what the community had to deal with making those maps and how Monolith reacted, or didn't react for lack of a better term.
Due to time I never really had a change to really check out any of the custom maps the community came out with. Am blown away by what's presented in the videos. Absolutely love the levels recreating actual environments from the original film. Startling how close to details the mappers got. That tank interior is gorgeous!
The connected Tron community has always been a small one. Anytime I run into someone who likes Tron I point them to this fan site. Most just don't know about it. Since Legacy came out it's grown here, but it also shrank at the same time. I'm sure cause life get's busy. I disappeared mainly due to making the transition from college to the job world. My where does time go? It's great to see 2.0 still being kept alive in some form. Before Legacy came out, Tron 2.0 was a huge deal for this community. Back then, here was a film from 1982, which had since been completely ignored by Disney. And out of the digital blue, 2.0 just appeared, giving us fans full emission into the world of Tron. Am really glad 2.0 had a chance to get made.
Felt 2.0 got a lot of aspects correct with the world of Tron. Love Tron Legacy as well in a variety of ways, but admit there's a slight disconnect with it. Don't take this as me saying I hate Legacy at all. There isn't much visually to form a solid bridge to show linage to the original film. Understand the reasons, the studio wants to upgrade beyond the 80's styling of the original, and it's a sequel made way beyond the point most sequels are ever made. But that's what I loved about Tron 2.0. They really embraced so much of the design aspects that made the original film unique. The team practially ran with the traditional circuit costume designs. The abstract world elements or physics were kept, such as set components don't have to be attached to anything, they can float in a fixed point of space. The tributes to Wendy Carlos's original scores through out the game really helped to anchor it too. Sure the story could of been much better, but I accept it for what it is, much like the original film and Legacy.
Looking forward to the third video.
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