|wwwmwww Wrote:WOW!!! Now if only POV-Ray could do it that easily...|
Well, Realsoft3D has a free trial...
If anyone wants my lightcycle model file, just let me know.
(1) Your "foot rest" is still outlined. The circle up against the chassis should be there but the outer one shouldn't be.
(2) The spokes I don't think have outlines either. Actually I believe they are white with an ambient light value set to one so you shouldn't ever see a shadow on the spokes for example. As the outline is white even if it is there you shouldn't be able to see it.
Point 1, fixed. I actually left the outline around the footrest on purpose the first time, but after looking at some footage, it does seem to only be around the circle where the footrest intersects the chassis, as you pointed out.
Point 2, fixed. The spokes were already supposed to be all white all the time, I'm not sure how they got changed, but they were only 50% illuminated, so a quick change to 100% took care of that.
New 1280x1024 image:
Same image, only smaller:
|wwwmwww Wrote:P.S. I was also about to add that the black wheel hubs weren't outlined but after looking at a few screen caps already in this thread it appears they shouldn't be. Hmmm... I wonder why?
Well, we know there is no geometry that is technically the front hub. The black on the inside of the front wheel is just color. As for the rear hub, if you outlined it, that would be the same as outlining the rear wheel since they touch. So there really is no reason to highlight that area, it is taken care of by the color difference. The chassis parts, however, are all the same color, and thus get lost if the shadows and need an outline to see them (in some cases.)
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