|KiaPurity Wrote:It's more like, don't even bother.
The motion sensing drives me absolutely INSANE on the wii because it's not accurate so I have to shake the wiimote to get it where I want it to be on the screen. -_-;
I think this may be your issue:
You are playing in a well lit room with windows or lots of lights on. In other words the room is really bright. The IR sensor on the Wiimote is supposed to pick up the two IR lights on the sensor bar, but if your room is well lit, it's going to pick up other light sources.
There is a way to adjust the sensitivity, I think it's on the Wii options screen somewhere (that being the circle-shaped Wii button on the main menu.
Call of Duty 3 is kinda where I want this game to go, console-wise. You get the game on the 360 and PS3, and on the Wii, they've done their best to get a really good port, and, in the process, have added some really clever motion controls to take full advantage of the system's potential. If the TR2N movie game weren't released on the Wii, TRON fans like me who only have a Wii in their current gen console collection will be left out in the cold.
The Wii version of the game will NOT make all the other versions un-cool. That NEVER happens. Ghostbusters was planned to be a wide, multiplatform release from the start. Was it toned down on 360, PS3, and PC because the Wii wouldn't be able to handle it? No. Instead this