|DaveTRON Wrote:To: David Cruz
Fr: Richard Taylor, Visual Effects Supervisor, TRON
As we were working on Tron we often pondered the future of gaming as we watched the cast and crew madly playing the Arcade games we had on the set. We wondered just how far games would evolve in the future and figured it would be some mind bending exponential equation. When the Tron game finally came out and I played it and watched my son play it for hours, I learned just how immersive a good game could be. That being said.... If you would have told me that twenty-five years later a guy named Cruz would run up a score of 6.8 million on that same game....I would have called in the straight jacket squad right then and there and have you committed. Well, Excuse me, I'm expected back on planet Earth.... 6.8 million? Are you out of your _ _ _ _ _ _ _ mind? Congratulations.
PS: Do you have a day job?
Thanks for the kind words.
I saw the movie, played the game and decided I wanted to work in computers. I was truly inspired by Tron.
I never would have imagined that 6.8 million was possible.
I knew that 4 million was since I accomplished that 23 years ago. But, with only 4 lives and that the slightest mistake could mean disaster, I had my sights set on trying to get 5 million. (Enough to break the record)
As far as the day job, I could always use something better.
But, if you mean do I have time for a day job, I really didn't put a lot of time into trying to get good enough for my record run. Early on, I had trouble trying to remember how to play, but as soon as it clicked, I didn't need very many games to start scoring big. I picked a day three weeks earlier that I would make my record attempt on.
I played one quick game to warm up and then played the record game. I did not play at all the prior three weeks.